![]() ![]() ![]() Once a power-up is collected, it either has an immediate effect, or modifies the next sphere which the player will launch, depending on type. When this occurs, a random power-up falls down towards the player's winged scarab, but is only actually collected if the player correctly positions the scarab to catch it. These are earned by successfully setting off three or more explosions in a row. The title includes between 13 and 15 different power-ups which can be collected during play. Thus at the 14th and highest stage, one would expect the mean jewel to have the Next stage, the least valuable jewel/ring drops out and a new one is added in the most valuable spot.Ī new ring appears every three stage. ![]() Each stage also has a jewel or ring with a valueĢ50 points less than the mean and another valued 250 points greater than the mean. Inspecting the above list reveals a pattern, which has been verified to be consistent throughout all 14 stages of game-play.Īt each stage N, the value of the "mean" jewel is 500+250*N.
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